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My new video game with Suda51 & Grasshopper: Lollipop Chainsaw

About a year ago, Warner Bros came to me and asked me if I wanted to be involved with a video game, Lollipop Chainsaw, being developed by the great Goichi Suda AKA Suda51 and Grasshopper.  They showed me some test footage of the chainsaw-wielding high school cheerleader and I was blown away by its mix of graphic violence, fun, and glittery goodness.  Right away I signed on, and helped them to develop a story, dialogue, and characters with James Gunn style and humor while keeping that Suda51/Grasshopper no-holds-barred edge.

Lollipop Chainsaw is the story of young, beautiful zombie-killer Juliet Starling, her sidekick disembodied-head boyfriend, and the entire Starling family of zombie killers as they team up to stop a colossal zombie outbreak. Leading the zombies are a group of zombie rock and roll lords who do battle with Juliet.  The game is complete madness, and I love it.  Lollipop Chainsaw will be here in the U.S. on XBox and PS3 within the next year.

What did I do?  I was involved with crafting the story, and helping to create the characters, and writing the dialogue – this was not only stuff that affects the English translation of the game, but the heart of the game itself – so yes, the Japanese version has my imprint on it as well.  I also worked with the American actors and voice artists to create the characters.

Also, I’ll let you know a little secret that hasn’t come out in any of the press releases… but many of the the folks who you see regularly in my films and other projects also have roles to play in Lollipop Chainsaw. I’ll just leave you with that little tease for the moment, but it’s something that made the project even more fun.


Everyone involved – Warners, Grasshopper, and Suda51 have been a joy to work with – it’s been a great process, and I myself can’t wait to play the final result.

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